Partly because I’m feeling brave, and partly because it’s something that has niggled at the back of my mind given some recent reading experiences, I wanted to have a bit of a discussion – or, well, monologue – about what constitutes a fair play detective novel. I shall attempt not to go the Full Knox, and I’m not imagining that anything I say will be remotely original, but it’s on my mind and it’s my understanding that this is how blogging works. So…
I think I’m relatively safe in saying that for many people the appeal of the detective story is the opportunity to have a go at fitting the puzzle together before the author explains all at the end (differentiating here from the crime novel or the thriller, which for brevity’s sake we’ll simply say have different intentions). It’s also quite secure ground to say that finding out you never had a chance of solving the mystery for whatever reason – insufficient clueing, frank lies on behalf of the author, etc – adversely affects one’s enjoyment of such books. Having all the information there for you to colligate and deduce is what motivates a lot of said reading, but the precise nature of what constitutes a ‘fair play’ novel is somewhat hard to rigorously define. I’ll suggest up front that my own conclusions probably won’t tally with your own, but that’s all part of the fun, what?

Regarding Smallbone Deceased by Michael Gilbert, once I attempted to read the book but found it so dull that I gave up after reading 25% !
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You persevered for far longer than I could, Santosh – you have my admiration!
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At the Kyoto University Mystery Club (and some other clubs), there’s been a decades-old tradition of “whodunnit” stories; short stories featuring a challenge to the reader. First half of the session, participants are given the first part of the story (up to the challenge). When they think they know who the culprit is, then can go to the writer of the story and explain their deductions, based on the clues in the story. In the second half, everyone is given the answer-half of the story. These short stories (which often use the Queen-like elimination method of determining the culprit) are essentially intellectual puzzles, so they are often a bit lacking in ‘literary value’, but are incredibly fun.
Because the stories are deliberately designed to be solved, in a group, simultaneously with other people, the most important aspect of any whodunnit story is that it’s solvable, based on the clues, in a realistic manner. Anyone can write an unsolvable story; it’s writing a solvable story, that is also entertaining for the reader, that is difficult. There are of course some unwritten rules, like there’s always one culprit, there exists nothing outside the story-world, all characters act intellectually and nobody except for the culprit lies, etc. At the end of each session, there’s always a discussion about the story itself, what was good, what was bad, was it fair, etc. It’s this process that has cultivated many Japanese mystery writers, as they developed within this culture of emphasizing fair-play, while exploring the limits of the (unwritten) rules. Note that Van Dine/Knox’s rules are a lot more limiting.
Because of that, I’ve actually become very fond of mystery stories that do dare to use ‘nonsense inventions’, ghosts and such. The concept of a ghost is not unfair on its own. It’s how you use it. During my year at the Kyoto University Mystery Club, I remember we did a whodunnit session which featured a fantastic story with only ghosts with various powers appearing (and the narrator was dead and a ghost too) . Yet it was completely fair.
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I read about the KUMC in your afterword to The Decagon House Murders, Ho-Ling, and it sounds absolutelt brilliant.
There is absolutely scope for ghosts, etc., if the rules are established appropriately, you’re quite right. I suppose I was being a bit sweeping in regarding ‘typical’ detective fiction – Christie, Carr, Sayers, etc. relying on such a thing would leap two-footed significantly beyond the scope of the fair play universe. But properly done and in the correct context – and I’m hugely curious now as to how this story did it – it could work.
This reminds me of an Isaac Asimov story in which the narrator is turned into a demon and has to escape from somewhere using his demonic powers…technically it is fair-play, but the inclusion of this story in collections alongside more traditional authors has raised more than a few eyebrows over the years…
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I have always enjoyed Gilbert’s books but it has been too long since I read SMALLBONE to comment either way, though I suspect that the lack of potential fair play would bother me too much. I know what you mean JJ< but it is a question f degree for me – In the past I have definitely finished some books and wished that I had had fewer clues which I interpreted correctly before the ending because actually I would have preferred the surprise!
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Oh, completely agreed; the degree of fairness is another factor entirely, not least because of how much each individual reader spots and connects. I’m tempted to write something on the subject that completely spoils a particular book (nothing in mind, but would just pick one to illustrate the points), under the understanding that people must definitely have read it before reading that post. Hmmm, will mull it over and see what occurs to me.
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Ok, will try to reconstruct my earlier post that got swallowed up…
Just to make sure that I’ve heard you rightly:
1. The puzzle should be made up of pieces given to the reader for reconstruction.
2. There should be no ‘narrative chicanery’: vital information withheld from the reader.
3. Vital information should not be obscured through an excess of pointless detail or convoluted narrative.
4. No specialist information please.
5. And no fantastical inventions that circumvent the reader’s assumption of reality.
I think I agree with all these principles. I suspect I may be less stringent when it comes to (3), insofar as a detective sometimes has to deal with a messy crime scene, and handle a barrage of sensory experiences/ observations as part of the detecting process. But I would have a problem if clues are hidden from the reader simply by way of a challenging narrative, rather than by way of a clever puzzle.
Narrative chicanery is an interesting criterion. Perhaps different readers might have different levels of threshold for what is acceptable? I recall one or two Ellery Queen novels where Ellery receives a telegraph or a verbal confirmation that the reader is not privy to (Dutch Shoe Mystery?) – but I believe the information merely affirms a prior deduction made on the basis of shared information with the reader. Regarding ‘Decagon House Murders’ I thought the twist was devious, but not in fair. One of Ayatsuju Yukito’s other novels – ‘Maze House Murders’ – contained a twist that I thought was a chicanery beyond the reader to reasonably discern.
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I really appreciate the effort rewriting this must have taken, so thank-you for putting the time in, and you raise a very interesting challenge to point 3. I suppose the confusing nature of a fictional crime investigation will bring up all manner of confusing aspects, that’s the fun of reading these stories, but you’re correct in what I’m referring to is a deliberately confusing narrative.
Joel Townsley Rogers’ The Red Right Hand is a perfect terrible example of this: the story is told is a hopelessly disjointed manner purely to confuse you further. When you finally get to the end and take the time to put it together in a linear way, it’s a stupidly simple puzzle that (in my opinion) is told in that way to be deliberately impossible to follow and so provide surprises. The information is arguably given to you to solve it, but in such a way as to be preposterously beyond most people to spot in anyway. That’s the kind of thing I have in mind.
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